Whitehall Mystery is a game of deduction and bluffing set in 1888, in the London of Jack the Ripper.
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In 1888, construction of the New Scotland Yard in London’s Whitehall District comes to a screeching halt when a woman’s torso is left on the police’s doorstep. Though somewhat out of character with the most recent wave of brutal murders, the grisly nature of the crime can only mean one thing: Jack the Ripper has returned.
This time, the killer emerges with a new game of cat-and-mouse as he plans to leave four more limbs in unknown locations throughout the city. The New Scotland Yard must reach beyond their precinct to assemble a new team of experts to hunt down the monster and bring him to justice. This may be the investigators’ last chance to capture the murderer before he slips away forever.
Whitehall Mystery gives players the opportunity to both pursue Saucy Jack and step into his shoes. Two to four players take on the roles of Jack himself or the real-life Investigators who famously took on the case at the height of the Ripper’s reign of terror. The game expands the Letters from Whitechapel universe by introducing three new Investigators, including journalist Jasper T.C. Waring and his loyal dog Smoker, surgeon Thomas Bond, and Sergeant Arthur Ferris.
This new standalone game draws directly from history for its gruesome details and dramatic pacing. Whitehall Mystery emulates the unpredictable nature of the historical crime and limited ability of London’s police force at the time by allowing the Ripper’s movements to remain unknown to the other players while he commits his crimes about the city. Without the trappings of modern criminal investigations, Investigators of Jack the Ripper’s London will have to rely on their wits and powers of deduction to track the notorious criminal across Whitehall.
Whether players choose to chase the villain or evade the law, the hunt is on in Whitehall Mystery.